- If you are unfamiliar with this type of setup, read the legend first.
Jin Kazama/Tekken Tag Movelist is a list of all the moves that Jin Kazama can perform in Tekken Tag Tournament.
Throw Name |
Command |
Type |
Damage |
Escape |
Properties
|
Double High Sweep |
1+3 |
Front |
30 |
1 |
|
Over the Shoulder Reverse |
2+4 |
Front |
30 |
2 |
|
Shoulder Flip |
1+3(or 2+4) |
Left |
43 |
1 |
|
Over the Limit |
1+3(or 2+4) |
Right |
40 |
2 |
|
Chicken Butcher |
1+3(or 2+4) |
Behind |
60 |
None |
|
Reverse Throw |
1+3(or 2+4) |
Back towards enemy1 |
30 |
1(or 2) |
|
Stonehead |
f,F+1+2 |
Front |
33 |
1+2 |
#1
|
Ultimate Tackle2 |
d+1+2 |
Front |
5 |
Tackles |
|
From 2 Ultimate Punch |
2,1,2,(2,1_1,2) |
|
5,5,5,5,5 |
Tackles |
|
From 2 Cross Arm Lock |
1+2 |
|
25 |
Tackles |
|
From 2 Ultimate Punch to Cross Arm Lock |
(2,1,2_1,2,1),1+2 |
|
5,5,5,25 |
Tackles |
|
Complicated Wire |
d,d/b,B+1+3 |
Front |
35 |
1 |
|
Wrist Chuck Slam |
D/F+2+3 |
Front |
35 |
1+2 |
|
Omen to Stonehead |
f,f+1+2 |
Front |
37 |
1+2 |
#1
|
- 1Literally, back must be turned to opponent.
#1Can be tech rolled immediately after.
Move Name |
Command |
Stance |
Damage |
Hit Range |
Properties
|
Left Right Combo |
1,2 |
|
6,10 |
hh |
|
Demon Slayer |
1,2,2 |
|
6,10,18 |
hhh |
|
Flash Punch Combo |
1,1,2 |
|
6,8,18 |
hhm |
KND
|
One Two Knee |
1,2,4 |
|
6,10,12 |
hhm |
|
Back Spin Kick |
4 |
|
30 |
h |
KND
|
Spinning High Kick |
f+3 |
|
30 |
h |
KND
|
Corpse Thrust |
d/b+1 |
|
24 |
m |
KND
|
Parting Wave |
b+1,D/F |
|
15 |
m |
MS
|
Demon Steel Pedal |
b+4 |
|
21 |
m |
KSc
|
893P |
f+2 |
|
18 |
m |
MS
|
Knee Kick |
f+4 |
|
12 |
m |
|
893P Knee Kick |
f+2,4 |
|
18,10 |
mm |
|
Back Fist to Side High Kick |
b+2,3 |
|
12,21 |
hh |
|
Tsunami Kick |
d/f+4,4 |
|
10,16 |
mm |
|
Twin Lancer |
d/f+1,2 |
|
10,16 |
mm |
|
Double Lift Kick |
d+3+4 |
|
5,20 |
Smh |
JG
|
High Pounce |
u/f+2+4 |
|
34 |
M |
GB
|
Demon Scissors |
4,3 |
|
25 |
M |
KND
|
Roundhouse to Triple Spin Kick |
(u/f+4,4,4,4_u+4,4,4,4) |
|
25,?,9,12 |
hLLm |
BS,#3
|
Shoot the Works |
1,2,3,4 |
|
6,10,25,24 |
hhmm |
KND
|
Shoot the Works Upper |
1,2,3,f+4 |
|
6,10,25,8 |
hhmm |
KND
|
Three Ring Circus |
1+4,2,4 |
|
5,?,10,21 |
Smhhm |
KND
|
3 Ring Circus Combo |
1+4,2,d+4 |
|
5,?,10,14 |
SmhhL |
BS,KND
|
Tooth Fairy |
SS+2 [~5] |
|
16 |
m |
JG
|
Demon's Paw |
f,F+2 |
|
27 |
m |
KND
|
Left Splits Kick |
f,F+3 |
|
23 |
m |
KND
|
Heavy Body Blow |
b,F+2 |
|
18 |
m |
KSc
|
Laser Cannon |
b,F+2,1,2 |
|
18,14,24 |
mmm |
KND
|
Laser Scraper |
b,F+2,1,D/F+2 [~5] |
|
18,14,15 |
mmm |
JG
|
Rising Uppercut |
f,N,d,D/f+2 [~5] |
|
25 |
h |
JG
|
Electric Wind Godfist |
f,N,d~d/f+2 [~5] |
|
25 |
h |
GB,JG
|
Dragon Uppercut1 |
f,N,d,D/F+1 |
|
43 |
m |
KND,#1
|
From 1Dragon Uppercut to Middle Kick |
f,N,d,DF+1,3 |
|
43,?(or 29,20) |
mm |
KND
|
From 1Dragon Uppercut to Spinning Low Kick |
f,N,d,D/F+1,4 |
|
43,?(or 29,12) |
mL |
KND,BS
|
Spinning Demon |
f,N,d,D/F+4,4 |
|
22,12 |
LL |
KND,BS
|
Uppercut |
WS+2 [~5] |
|
18 |
m |
JG
|
Twin Pistons |
WS+1,2 [~5] |
|
10,15 |
mm |
JG
|
Tsunami Kick |
WS+4,4 |
|
13,18 |
mm |
|
Force2 |
b+1,2 |
|
0 |
None |
GB
|
During 2Omen(Partnered with Heihachi)3 |
(2,2,3_2~2~3) |
|
0 |
None |
#2
|
From 3Omen to Corpse Hitter |
1+2 |
Omen |
28 |
m |
KS,GB,BS
|
From 3Omen to Dragon Uppercut |
f,N,d,D/F+1 |
Omen |
31 |
m |
KND
|
From 3Omen to Rising Uppercut |
f,N,d,D/F+2 |
Omen |
21 |
m |
JG,GB,BS
|
From 3Omen to Hell Brusher4 |
f,N,d,D/F+4 |
Omen |
15 |
L |
KND,BS
|
From 4Omen to Hell Brusher Heel Cutter |
4,4 |
Omen |
15,12,10 |
Lmm |
BS,KND
|
From 3Omen to 7 Hit Combo |
1,2,2,3,2,4,3 |
Omen |
3,4,5,13,4,4,21 |
hhhhhmh |
KND
|
Leaping Side Kick |
f,f,f+3 |
|
30 |
m |
KND,GB
|
Supercharger |
1+2+3+4 |
|
0 |
None |
|
Attack Reversal |
b+1+3(or 2+4) |
|
Varies |
None |
|
- When it is not clean hit damage is 29 and opponent is not knocked down
- When any attack that is exclusive to the omen stance is performed, the user will take small damage
- Using u+4,4,4,4 instead of the former command will delay the BS property until the third kick
§String Hits[edit]
Command |
Hits |
Damage |
Hit Range
|
3,2,4,3,1+4,2,2,1,2 |
10 |
15,6,10,10,7,5,7,10,15,30 |
hhmhLhhmmm
|
3,2,4,3,1+4,2,1 |
8 |
15,6,10,10,7,5,7,31,? |
hhmhLhhm
|
b+2,4,4,4,4,2,1+4,2,1 |
10 |
12,10,10,8,6,6,5,5,5,31,? |
hhmLmmLhhm
|
b+2,4,2,1,2 |
5 |
12,10,10,10,24 |
hhmmm
|
b+2,4,4,4,4,2,1+4,2,d+3+4 |
11 |
12,10,10,8,6,5,5,5,21,21 |
hhmLmmLhhLh
|
f,f,N,2,1,2,2,3,4,4,1,2,1 |
10 |
7,8,6,7,6,11,5,5,8,30 |
hhhhmmLhmm
|
f,f,N,2,1,2,2,3,4,4,3,2,1 |
10 |
7,8,6,7,6,11,5,5,25,30 |
hhhhmmLLm[!]
|
f,f,N,2,1,4,4,2,4,3,2,1 |
4,4 |
7,8,7,10,?,7,5,25,30 |
hhmmLmLm[!]
|
§Unblockables[edit]
- Lightning Uppercut can be changed into Lightning Screw Uppercut by holding Back during its spin animation, but before the punch