Tekken
De Tekkenpedia Spanish
Tekken | |
Platformas | Arcade, Playstation, Playstation 2 (como parte de la Historia Arcade de Tekken 5) |
Fecha de lanzamiento | Arcade
Playstation
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Sistema Arcade | Namco System 11 |
- Este artículo está basado en el primer juego de la saga Tekken.
- Para la saga, véase saga de Tekken.
- Para la película publicada en 2010, véase Tekken (Película de 2010).
- Véase también Categoría de Tekken 1
Tekken es el primer juego de la saga Tekken. Su primera aparición fue el 9 de diciembre de 1994 en máquinas arcade. Más adelante, en 1995, se lanzó para PlayStation en Japón (marzo), Norte América (noviembre) y Europa (noviembre). Tekken tiene dos modos de juego, el Arcade y el modo Versus. Más adelante se añadieron más modos en otros Tekken. Tekken recibió una gran cantidad de críticas positivas, lo definían como un buen comienzo para la saga. Su éxito y popularidad ha sido reflejada en sus 6 secuelas. Los juegos de Tekken han sido áltamente populares en la comunidad de las artes marciales, debido a sus movimientos de luchadores, muy similares al estilo de lucha de la vida real. Sin embargo, Tekken fue criticado por la creación de Heihachi Mishima, el jefe final, que era extremadamente poderoso debido a sus imparables ataque aéreos. Esto se reparó más adelante, en las versiones posteriores.
Contenido |
Jugabilidad
Tekken differs from other hand-to-hand fighting games in some ways. Traditional fighting games are usually played with buttons which correspond to the strength of the attack, such as strong punch or weak kick. Tekken, however, dedicates a button to each limb of the fighter, making learning special attacks more of an intuitive process. The player could watch the animation on screen and figure out the appropriate command (if the character kicks low with their right leg, the move is likely to be executed by pressing down and right kick, or a similar variation).
By default, there will be two rounds of combat. However, the players have a choice from one to five rounds, as well as options for the time limit of each round. If the winning character retains all of his or her health without the time having run out, the announcer will say, "Perfect!" If the winning character is near knock out, the announcer will call, "Great!" Occasionally, both characters will be knocked out simultaneously, and the announcer will call "Double K.O." If the time limit for the round expires, the character with more health will be declared the winner. If one does not exist, the round will be a draw. In most cases, the announcer will call "K.O." when one character is victorious.
Historia
A worldwide martial arts tournament is nearing its final, with a large purse of prize money to the fighter who can defeat Heihachi Mishima in the final round of competition. The contest is sponsored by the giant financial group, the Mishima Zaibatsu.
There are eight fighters that remain after winning death matches all over the world. The winner of the tournament will receive The King of the Iron Fists title. Who will be the one to defeat Heihachi Mishima and take home the prize money and fame?
Películas de Introducción
Arcade<embedvideo-embed-clause> |
PlayStation<embedvideo-embed-clause> |
Luchadores
Seleccionables
Desbloqueables
- Ganryu (Yoshimitsu's sub-boss)
- Anna Williams (Nina's sub-boss)
- Wang Jinrei (Law's sub-boss)
- Lee Chaolan (Kazuya's sub-boss)
- Kuma (Paul's sub-boss)
- Prototype Jack (Jack's sub-boss)
- Armor King (King's sub-boss)
- Kunimitsu (Michelle's sub-boss)
- Heihachi Mishima (Final boss for all characters except Heihachi himself)
- Devil Kazuya (Final boss for Heihachi)
Nota: los jefes finales sólo se pueden seleccionar en la versión de PlayStation. En esta versión, el jefe final recibió movimientos especiales para diferenciarlo de los ocho luchadores predeterminados (a excepción de Paul, todo personaje tuvo un personaje clon en el arcade; el jefe final tuvo muy pocos movimientos únicos tomados de otros jugadores, por ejemplo el Heavy Power Punch de Wang ), el cual deriva del Phoenix Smasher de Paul.
Escenarios
- King George Island
- Marine Stadium
- Angkor Wat
- Venezia
- Acropolis
- Monument Valley
- Windermere
- Chicago
- Szechwan
- Fiji
- Kyoto
Curiosidades
- This is the only Tekken game where the sub bosses and final boss do not have an ending.
- This is the only game in the series where Nina Williams fights barefoot.
- On the arcade version, after selecting a fighter their facial expressions would change, similar to Virtua Fighter. The character's name is also announced upon character selection.
- Devil Kazuya is unlockable by beating the Galaga mini game that is playable before the actual game loads up.
- This is the only game in the series that has identical music for every character's ending aside from Tekken Tag Tournament.
- Mrs. Law can be seen in Yoshimitsu's ending.
- This is the first time Forest Law appeared, as a toddler in Yoshimitsu's ending.
- King's ending uses real digitized children, a technique which would later be used again in his Tekken 2 ending.
- On the PlayStation version, the Stadium stage has a big screen in the background reflecting the fight.
- If a memory card with completed Tekken data inserted and the Tekken 3 disc inserted (with theatre mode unlocked) you can view the ending animations for Tekken. This also works for Tekken 2.
- On Jack's ending video, the machine connecting to Jack is named System 11, which is the name of the arcade hardware used by Tekken and Tekken 2.
- With the exception of Wang, the boss characters' voices are identical to other characters.
- The only boss characters to have their names announced are: Wang, Lee and Heihachi. Armor King, P.Jack and Devil Kazuya use the same samples as their default characters, King, Jack and Kazuya Mishima respectively. With other characters, the announcer simply says You Win.
- This game has 17 characters not counting Devil Kazuya
- Each stage's background music, with the exception of the Venezia stage, would later be recycled in Tekken 2. Some tracks also made a comeback in Tekken 4, including Venezia.
- The intro featuring Kazuya has remixed music on the PlayStation version, but cannot be changed to the original arcade music like the Heihachi intro in Tekken 2.
- Tekken is the only game in the series where Arcade Mode is actually faithful to the original arcade game, allowing the player to complete a time record without being stuck with default game settings. The player can even pause the game, play vs. matches and change characters upon losing, however selecting the latter will void any time records.
- If Heihachi is selected, he must face all of the boss characters, then face Devil Kazuya at the end. The characters are in a fixed order: Kunimitsu, Kuma, Wang, Ganryu, Lee, P.Jack, Armor King, Anna then Devil Kazuya.
- You can listen to all the game music with a CD Player.
- The cover has a blue figure in addition to the 8 default playable characters. Based on certain artwork showing more of the cover, it would appear to be a version of P.Jack.
- This is the only Tekken to have all fighting locations to be outside.