Double Chamber Punch

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日本語 This move is currently lacking its Japanese name. If you know the Japanese name of this move, please add it to the article in the form: translation (kanji/kana romanization).
Double Chamber Punch
Command 1+2 (T4)
f+1+2 (T5 onwards)
Stance
Damage 10,21
Hit Range hh
Properties GB
Move Frames Hit Advantage
14 KD
Block Advantage CH Advantage
KD
Chains from Chains to
~d+1+2

Double Chamber Punch, also refered to as Demon Hell Thrusts, is a move introduced to Jin Kazama in Tekken 4.

When to use

Apart from a 14 frame punisher, this move has little to no use, as it is a high and heavily punishable when ducked.

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