Jin Kazama/Tekken 3 Movelist
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1+3 Bitch Kicks Front 10,20 1
2+4 Shoulder Reverse Front 30 2
f,f+1+2 Stone Head Front 33 1+2 #1
d/f+2+3 Wrist Chuck Slam Front 38 2
qcb+1+3 Complicated Wire Front 35 1
(FC_d/b)+1+2 Ultimate Tackle Front 5 System
= 1,2,1,(2,1_1,2) = Ultimate Punches 5,5,5,5,5 System = 2,1,2,(1,2_2,1) = Ultimate Punches 5,5,5,5,5 System = 1,2,1,1+2 = Punches - Cross Arm Lock 5,5,5,25 System = 2,1,2,1+2 = Punches - Cross Arm Lock 5,5,5,25 System = 1+2 = Cross Arm Lock 25 System
(1+3_2+4) Shoulder Flip Left 12,19 1 (1+3_2+4) Over the Limit Right 40 2 (1+3_2+4) Chicken Butcher Back 60 None
Foot Notes#1 Opponent can tech roll after the throw.
Special Arts
Command Move Name Stance Damage Hit Range Properties 1,2 Double Punch 6,10 hh
= 4 = Knee 12 m = ~1+4,2 = White Heron 5,10,10 Smhh #1 = 4 = Crescent Kick 21 m = d+4 = Crescent Sweep 14 L JG
1,1<2 Shining Fists 6,8,18 hhm 1,2<2 Demon Slayer 6,10,18 hhh WS+1,2 Twin Pistons 10,15 mm JG (d/f+1,2_f+1+2,2) Twin Lancer 10,16 mm f,N,d,d/f+1 Thunder Godfist 29 m
= 3 = Mid Kick 20 m = 4 = Hell Sweep 12 L JG
1,2,3 Shoot the Works 6,10,25 hhm GB
= 4 = Axe Kick 30 m = f+4 = Rising Kick 10 m
1+4,2 White Heron 5,10,10 Smhh
= 4 = Crescent Kick 21 m = d+4 = Crescent Sweep 14 L JG
d/f+2 Upper 15 m SH JGc 2,2 Demon Backhand Spin 10,18 hh b+2 Demon Backhand 12 h f+2 Overhead Shot 18 m GB KS WS+2 Uppercut 18 m f,f+2 Demon Paw 27 m SS+2 Tooth Fairy 16 m JG f,N,d,d/f+2 Wind Godfist 25 h JG #2 f,N,d,d/f,2 Stagger Wind Godfist 21 h SH f,N,d~d/f+2 Electric Wind Godfist 30 h JG JGc b,f+2 Laser Blow 18 m DSc b,f+2<1<2 Laser Cannon 18,14,24 mmm FSc #4 b,f+2<1<d+2 Laser Scraper 18,14,15 mmm JG FSc #4 f,f+3 Split Axe Kick 23 m JG f+3 Spinning Roundhouse 35 h f,N,d,d/f,f,u/f+3 Crouch Dash Slash Kick 30 m GB (WR_f,f,f)+3 Leaping Slash Kick 30 m GB d+3+4 Can Can 5,20 Smh JG f+4 Knee 12 m d/f+4,4 Tsunami Kick 10,16 mm (f,N,d,d/f,f_WS)+4,4 Tsunami Kick 13,21 mm f,N,d,D/F+4 Hell Sweep 18 L JG #5
= 4 = Spinning Demon 15 m
u/f+4,4,4,4 Spinning Demon 25,15,12,25 hLLm (4~3_u/f+4~3) Demon Scissors 25 m b+1+2 Lightning Force 0 - #3 b+(1+3_2+4) High and Mid Attack Reversal Varies - (u/b_u_u/f)+2+4 Corpse Splitter 24_30_34 M
Foot Notes#1 The White Heron cancels the Knee.
- 2 Knocks opponent out of combo range on a CH.
- 3 Repels all attacks.
- 4 The stun occurs on the 2nd hit.
- 5 Delayed Hell Sweep will do 15 damage.
Unblockable Arts
Command Move Name Stance Damage Hit Range Properties b+1+4 Lightning Godfist 40 ! B+1+4 Lightning Screw Godfist 80 !
String Hit Arts
Command Hits Damage Hit Range +2,4,4,4,4,2,1+4,2,1,3 11 12,10,10,8,6,6,5,5,5,21,12 h"h"hL"mmlhh"mm b+2,4,4,4,4,2,1+4,2,1,4 11 12,10,10,8,6,6,5,5,5,21,20 h"h"hL"mmlhh"mL b+2,4,4,4,4,2,1+4,2,d+3+4 11 12,10,10,8,6,6,5,5,5,21,21 h"h"hL"mmlhh"lh f,f,2,1,2,2,3,4,4,1,2,1 10 7,8,6,7,6,11,5,5,8,30 hh"hh"mm"Lhmm f,f,2,1,2,2,3,4,4,3,2,1 10 7,8,6,7,6,11,5,5,25,30 hh"hh"mm"LL"m! 3,2,4,3,1+4,2,2,1,2 10 15,6,10,10,7,5,7,10,15,30 hh"mhlhh"mmm f,f,2,1,4,4,2,4,3,2,1 9 7,8,7,10,5,7,5,25,30 hh"mm"lm"L"m! 3,2,4,3,1+4,2,1,3 9 15,6,10,10,7,5,7,21,20 hh"mhlhh"mm 3,2,4,3,1+4,2,1,4 9 15,6,10,10,7,5,7,21,12 hh"mhlhh"mL b+2,4,2,1,2 5 12,10,10,15,30 h"h"m"m"m
Killa Seazon