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Jin Kazama/Tekken 5 Movelist

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(1+3_F+1+3) Bitch Kicks Front 12,23 1 (2+4_F+2+4) Thunder Reverse Front 6,9,20 2 u/f+1+2 Throat Smash Front 2,2,4,4,28 1+2 #1 qcb+1+3 Oar Crush Front 35 1 [F+] (1+3_2+4) Scales Flip Left 12,12,19 1 [F+] (1+3_2+4) Shoulder Helix Right 40 2 [F+] (1+3_2+4) Hip Dislocator Back 50 None

Foot Notes#1 Throw does 2 points more of damage when inputting u/f+1+2~u/b+3+4.



 Basic Arts 

Command Move Name Stance Damage Hit Range Properties 1 Jab 7 h f+1 Forward Jab 7 h d/b+1 Down Jab RC 5 Sm FC+1 Crouch Jab RC 5 Sm 2 Straight 9 h d+2 Down Straight RC 8 m FC+2 Crouch Straight RC 8 Sm 3 Face Kick 19 h FC+3 Crouch Spin Kick RC 12 L 4 Advancing Kick 17 h FC+4 Crouch Shin Kick RC 10 l



 Special Arts 

Command Move Name Stance Damage Hit Range Properties 1,2 Twin Thrusts 7,12 hh

= 3   = Inner Axe  25 m JG 
= <4   = Roundhouse  22 h GB KND 

1,3,2,1,4 Kazama Fury 6,10,10,10,10 hhmml MS

= ~d+1+2   = Lingering Soul  - - #2 

1,3~3 Vertical Kick Combo 6,22 hm GB SLD

= d/f+3   = Blade Kick  13 m CSc MS 
  = 1+2     = Lingering Soul  - -  

1,d+3 Teaser Low Combo 7,7 hL f,N,d,d/f+1 Thrust Godfist 22 m JG f,N,d/f+1 Electric Thrust Godfist 22 m JG d/f+1 Mid Thrust 12 m

= <4   = Side Crusher  18 m  
= 4~4   = Stature Sweep  15 l PLD 

WS+1<2 Rising Lancer 10,16 mm OC

= f,f   = Quick Dash  - -  

d+1 Corpse Thrust 24 m KND b+1 Crouching Demon CDS - - 1+2 Median Destruction 5,5,7 mmmm MS f+1+2 Demon Hell Thrusts 10,21 hh GBKND

= ~d+1+2  = Lingering Soul  - - #1 #2 

2,1 Lancer 9,9 hm

= 4   = Side Crusher  18 m  
= 4~4   = Stature Sweep  15 l PLD 

2,4 Rear Thrust - Roundhouse 9,14 hh GB f+2 Right Elbow 12 h f,f+2 Torso Thrust 24 m PLD f,N,d/f+2 Electric Wind Hook Fist 30 h GB KND f,N,d,d/f+2 Wind Hook Fist 25 h KND d/f+2 Quick Upper 15 m JGc d/b+2,2<3 Savage Sword 12,15,21 mhm #3 CFS FSc[1] b+2,3 Backfist - Side Swipe 12,21 hm KND

= ~d+1+2   = Lingering Soul  - - #2 

b,f+2<1<2 Evil Intent 18,10,24 mhm KND u+2 Ground Pounce 18 M OC u/f+2 Demon Paw 18 m MS WS+2 Final Upper Thrust 15 m JG f+3 Lateral Kick 16 m

= <4   = Spin Heel Kick  18 m GB KND 

f+3~3 Vertical Kick 22 m GB SLD

= d/f+3   = Blade Kick  13 m CSc MS 
  = 1+2     = Lingering Soul  - -  

f,f+3 Axe Kick 25 m GB JG

= 1,3,2,1,4   = Kazama Fury  5,10,10,10,10 hhmml MS 
  = ~d+1+2     = Lingering Soul  - - #2 
= 1,3~3   = Vertical Kick Combo  6,22 hm GB SLD 
  = d/f+3     = Blade Kick  13 m CSc MS 
    = 1+2       = Lingering Soul  - -  

d/f+3 Heaven Gate Kick 15 m MS

= ~d+1+2   = Lingering Soul  - - #1 #2 
= <4   = Spin Heel Kick  18 m GB KND 

d+3,3 Devious Kick - Left Blade 7,10 lm MS d/b+3 Spinning Blade 21 h KND b+3,4 Inner Roundhouse - Shin Kick 15,15 hl MS PLDc (u/b_u_u/f)+3 Spinning Roundhouse 30 h KND (WS_f,N,d,d/f)+3 Demon Roundhouse 28 h PLD (WR_f,f,f)+3 Leaping Slash Kick 30 m GB KND d+3+4 Demon Lift Kick 5,15 mh JG (4~3_WS+4~3) Twisting Demon Scissors KND 28 M OCb KND f+4 Battle Kick 21 M MS CFSc f,N,d,D/F+4 Stature Sweep 18 l JG

= ~d+1+2   = Lingering Soul  - - #2 
= (~3_3+4)   = Twisting Demon Scissors KND 21 M OCb KND 

(f,N,d,d/f,f+4_WS+4) Tsunami Kick 13 m f,f+4 Outer Axe Kick 19 M KS OCb d/f+4 Hell Gate Kick 33 m KND

= ~d+1+2   = Lingering Soul  - - #2 

d+4 Demon Sweep 15 L d/b+4 Shin Kick 15 l MS PLDc b+4 Spin Heel Kick 18 m GB KND (u_u/f)+4 Snap Lift Kick 13 m JG u/f,N+4 Delayed Hop Kick 25 m JG b+1+2 Lingering Soul - - #2

= ~f,f,b+(1+3_2+4)   = Soul Step Reversal (High & Mid)  Varies -  

b+1+2°,d,u,b,f Lingering Soul Omen - - #4 #5

= 1,2,3   = Twin Thrusts - Inner Axe  7,12,25 hhm GB JG 
  = 1,3,2,1,4     = Omen Fury  10,13,13,13,13 hhmml MS 
  = f+1,3~3     = Omen Lead Thrust - Vertical Kick  10,30 hm GB 
    = 3       = Omen Blade Kick  17 m CFSc MS 
      = ~d+1+2         = Lingering Soul  - - #1 #2 
= f,N,d,d/f+2   = Omen Wind Hook Fist  36 h GB 
= f,N,d,D/F+4   = Omen Stature Sweep  26 l JG 

1+3+4 Lingering Soul Taunt - - b+2+4 Parry - - b,b,u/b Wall Jump 25 m

Foot Notes#1 The move must hit in order to do Lingering Soul.

  1. 2 First attack or attack string will cause guard damage. While Jin's fists are glowing he cannot block and attacks will be CH.
  2. 3 First hit on counter causes FS, second hit is CF when first hit is CH. Third hit causes CF if first is not CH.
  3. 4 Lingering Soul Omen lasts about 5 seconds. After executing one of the 4 special moves the Omen will end.
  4. 5 Regular Lingering Soul properties (#2) apply for the time Jin's fist are glowing (not the full 5 seconds).



 Crouching Demon Arts 

Moves from Crouching Demon Stance only - CDS - b+1 Command Move Name Stance Damage Hit Range Properties f Demon Dash Cancel - - #1 ~d/f Demon Cancel - - #2 d/f Demon Crouch Dash - - #3 1 Thunder Hook Fist 22 m MS 2 Suigetsu Strike 24 m CFS ~2 Suigetsu Parry 24 - DS #4 3 Spinning Roundhouse 30 h KND 4 Suigetsu Sweep 15 l JG

posted by: HerveyRobinson a.k.a Killa Seazon

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