Template:Throws
From Tekkenpedia
{{{Throw Name}}} | |||
{{{Image}}} | |||
Command | {{{Command}}} | ||
Type | {{{Type}}} | ||
Escape | {{{Escape Command}}} | ||
Damage | {{{Damage}}} | ||
Properties | {{{Properties}}} | ||
Move Frames | Escape Advantage | ||
{{{Frames}}} | {{{Escape Advantage}}} |
{{Throws |Throw Name = |Image = |Command = |Type = |Escape Command = |Damage = |Properties = |Frames = |Escape Advantage = }} |
[edit] Explanation of terms
[edit] Throw Name
Name of the throw. You can often write {{PAGENAME}} here to make it automatically fill in the name of the article.
[edit] Image
And image or a video of the move (the latter is prefered). In case of adding an image, use regular wiki markup for images, and make sure it has a width of 240px. In case of adding a video, input {{#ev:youtube|YouTube video ID (After v=)|240}}
[edit] Command
The command(s) of the respective throw. In case of multiple commands and/or multiple users, be sure to add who uses the specific command and/or what games it was used in if they differ. See EWGF for example. In the case of "Any grab command" (usually the case in back, left, and right type throws), it means simply that any grab command can be used, and rather than having to write 5-6 different commands, please just refer to all the possible throws the character can do from the front.
[edit] Type
What opponent positions the throw aims at, i.e. "left", "right", "back", "front", "crouch", "ground - face up - legs", "ground - face down - right", etc.
[edit] Escape
The button input needed to escape the throw.
[edit] Damage
The amount of damage the throw does.
[edit] Properties
Any special properties the move(s) may have. See here for list of properties.
[edit] Move Frames
The number of frames the move animation takes.
[edit] Escape Advantage
The amount of frame advantage or disadvantage over the opponent if the throw is escaped.