Tekken 5
From Tekkenpedia
Tekken 5 is the sixth Tekken game. The game is credited for taking the series back to its roots. The game features 32 playable characters, the third largest amount of playable characters in a Tekken game (Tekken Tag Tournament has 39 characters, the largest amount, and Tekken 5: Dark Resurrection has 35 characters, the second largest amount). Tekken 5 was released in Arcades in North America in December 2004. It was released on the PlayStation 2 on February 24, 2005 (United States), March 31, 2005 (Japan), and June 24, 2005 (European Union). Tekken 5 was met with mainly positive critical response. Among these positive responses are the reviews from GameSpot and IGN, which gave Tekken 5 a 9.2/10 and 9.3/10 respectively. The graphics in Tekken 5 are sometimes referred to as the best on the Playstation 2 platform. The game's critical praise was matched with commercial success. As of March 2007, Tekken 5 has sold around 4.3 million copies (note that the game was first released in February 2005).
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[edit] Gameplay
Tekken 5 incorporated many features from the older games, albeit more succesfully, as well as added new features, such as the new Crush System and the opportunity to customize all the fighters with new outfits and colors. It was also the first Tekken game to incorporate a mini-game that featured a storyline of its own.
[edit] Tekken 5.1
Tekken 5.1 was a minor upgrade patch of the original Tekken 5 that was not released on consoles and instead, was only on arcades. It contained various balance changes to characters of the original game. It also tweaked the damage properties for ground moves, instead of ground moves doing 100% damage, they now only inflicted 70% damage. The character health bars for this game sported a different colour compared to the health bars on the original Tekken 5.
[edit] Opening Movies
[edit] Arcade
[edit] PlayStation 2
[edit] Story
After the conclusion of The King of Iron Fist Tournament 4, an intense battle between father and son, Kazuya and Jin, took place at Hon-Maru in the Mishima Zaibatsu headquarters. Jin emerged as the victor, and Heihachi turned his back on Kazuya.
"What a pathetic wretch... Worthless coward!"
The battle between Heihachi and Jin began. Filled with anger, his black wings spread, Jin defeated Heihachi. Just as Heihachi thought he was doomed, Jin regained control of himself.
"You have my mother, Jun Kazama, to thank for your life." Jin said as he took flight.
The sounds of battle gave way to silence as Heihachi lay spread out on the ground. The silence was soon interrupted by approaching aircraft. The roar of the aircraft increased and the sound of something being ejected was heard. A group of Jack-4s crashed through the ceiling. At first, Heihachi suspected that Kazuya was responsible for the intrusion but realized that Kazuya was just as bewildered by the sudden attack.
"Why are you here?" yells Heihachi as the wave of Jacks approaches. Heihachi and Kazuya battle waves of Jacks but reinforcements appear as fast as the Jacks are destroyed.
Heihachi starts to lose his breath. Kazuya betrays Heihachi, throwing him into the middle of the army of Jacks, and uses the opportunity to escape from Honmaru. Shortly after, Honmaru is devastated by a huge explosion.
Close by, the battle is watched by a man dressed in black. He raises his hand to his ear and speaks into his radio.
"Heihachi Mishima is dead..."
At that moment, a Jack attacks from behind but it cut in half instantly as the man disappears.
Hon-Maru is completely destroyed, a raging inferno in its place. A pile of debris was blown apart as something emerged from the earth, unseen.
The next day, news of Heihachi Mishima's death spread rapidly across the globe. Most people believed that Heihachi's death would bring about the end of the Mishima Zaibatsu, but behind the scenes someone else had taken control, and business went on as usual.
A month later, it was announced that the Mishima Zaibatsu will hold The King of Iron Fist Tournament 5.
[edit] Game Modes
[edit] Story Mode
In Story mode, the player fights through 8 AI characters until they reach the 9th stage and fight Jinpachi Mishima. Along the way, the player will encounter one or two "sub-bosses", at stage 4, 7 and 8 (generally is Devil Jin) respectively, which are accompanied with cut-scenes. Not all characters have a second sub-boss, and will in those cases fight Devil Jin instead. Completing story mode unlocks the prologue and epilogue of the character played with, as well as another character. Devil Jin is an exception to this rule, as he is unlocked by playing 200 matches or completing the Devil Within-minigame. As an added bonus, the player receives 100,000G for Customization Mode, when completing story mode. However, this bonus can only be claimed once for each character.
[edit] Arcade mode
In Arcade mode, the player fights an unlimited number of AI characters for money and rank. The rank of the character used, compared to the rank of the opponent, decides the amount of money earned. If both are the same rank, 1000G is earned, if the opponent's rank is lower, 800G is earned, and if the opponent's rank is higher 1000G+100G for each rank higher it is, is earned. Of course, the higher the rank of the AI, the more difficult it will be. In order, the ranks are Beginner, 9th kyu, 8th kyu, 7th kyu, 6th kyu, 5th kyu, 4th kyu, 3rd kyu, 2nd kyu, 1st kyu, 1st dan, 2nd dan, 3rd dan, 4th dan, 5th dan, Shihan, Expert, Master, Virtuoso, Champion, Legend, Sage, Warlord, Conqueror, Deity, and Tekken Lord.
[edit] Time Attack
In Time Attack, the player fights through 9 stages with default settings (2 rounds, 60 seconds a round and on normal difficulty level) with the aim of getting the best time. The player earns 25G a match and 50G for defeating Jinpachi Mishima at the end.
[edit] VS Battle
In VS mode, two players can fight against each other. A counter keeps score of how many times either party has won a match. Each player also gets assigned a Memory Card slot (slot 1 for player 1 and slot 2 for player 2) from which the console will collect data, i.e. if both players have a Tekken 5 save file, they can access their customized characters as well as have their Arcade Mode rank displayed. However, this is merely esthetic.
[edit] Team Battle
Team Battle can be played with 1 or 2 players.
1 Player Team Battle
The player selects how many characters a team consists off (between 1 and 8 characters) and the AI will automatically choose the same amount of characters. After selecting the amount of characters to use, the player can either select what characters to use in the order they are chosen, or can press the start-button and fight using a randomly selected characters that are not revealed until the are about to be used. All fights are one round and the winning character will go on to the next round, meaning that a character will be used until defeated. Health is carried over from one fight to the next, however, a small amount is recovered for winning a fight.
2 Player Team Battle
The only actual difference is that the players do not have to have the same amount of characters on their team, meaning that one player can have 8 characters while the other only 1.
[edit] Survival Mode
In Survival mode, the Player chooses a character and fights a unlimited number of opponents, earning money for each fight. The earnings are 100G x the number of fights until fight five at which it will be 500G, adding 100G for every five fights, i.e. fight 5-9 gives 500G, fight 10-14 gives 600, etc. After a fight, the player regains a small amount health, which is then carried over to the next round. As the player progresses, the AI become more difficult to defeat.
[edit] Practice Mode
In Practice mode, the player can chose their character, the opposing character, and the stage used. This mode allows the player to practice moves, combos, juggles, and fighting against certain enemies. Information like total damage, buttons pressed and how much more damage is obtained with special moves. The player can chose the enemy to stand still, jump, guard, roll and even just the fight, with different difficulty levels. Also, moves and combos can be recorded and viewed to try and remember existing moves and juggles.
[edit] Devil Within
Tekken 5 has a minigame called Devil Within. It revolves around Jin and his alter-ego / devil form, Devil Jin. After Jin's prologue in the main game, this happens next in the turn of events. In it, the player travels through five stages, fighting their way through numerous opponents. Enemies that you defeat either drop Force (Fight Money that, when the stage is completed, will be used in Customization Mode) or a pick-up used to heal Jin. A boss will be waiting for the player at the end of each stage.
Upon completion of each stage, you will have a ranking on different subjects, such as the time to finish the stage, total damage, number or retries, Force collected, etc. The ranking will multiply your Force that you collected; the higher the ranking (S being the highest rank), the more your Force is multiplied.
When you finish Devil Within once, you will have the option to choose Stage Select, which you can choose different difficulties and the ability to jump to certain stages. This is an excellent way to improve on your rankings, or earn more Fight Money. You will also be able to find and pick up red symbols (the same that is on Jin's left arm) that will contain certain items for character customization. These items are defaultly in the list of items, but this way, you do not have to use Fight Money for them. The items obtained would cost 500,000G if you wish to purchase them instead.
[edit] Arcade History
Arcade History allows the player to choose from the back catalogue of Tekken games (Tekken, Tekken 2 and Tekken 3) in there arcade version. Also the arcade's debug mode is available, with such options as difficulty, round time and number, and testing contrast and such. Though leaderboards for times are shown, this can't be saved, and will reset when returning to Tekken 5. Also Tekken only features the starter playable characters, and the unlockable only has sub-bosses. You can also play Starblade, another arcade game from Namco, in full (instead of playing the beginning part when you put Tekken 5 in the game).
[edit] Theater Mode
In this mode, unlocked after completing Story Mode once, lets you watch prologues and epilogues for characters that the player has completed Story Mode with, plus original trailers released for the console and arcade versions, in Japanese and English. Also, stage music can be played, regardless if the stage has been unlocked or not.
[edit] Customization Mode
In this mode, you can make a name for Arcade Mode and buy and equip new colors, items and extra costumes for characters, using fight money earned in other modes. These changes can then be seen in most other modes for player one. Also, your rank's money and items brought and be reset in this mode, if you wish to do so.
[edit] Options
In this mode, various game and control setting can be changed.
Sound Options: Here options effect sound effects and music can be changed.
Controller Setup: Here the Default control set-up can be changed, and vibration can be turned on/off.
Records: Here your Character Usage, Greatest Survivors and Time Attack times can be seen.
Display Settings: Here the picture can be moved, stretched, and contrast and brightness can be changed.
Memory Card (PS2): Here you can load and save data, and turn Auto-save on/off.
Records
[edit] Fighters
[edit] Returning Characters
- Anna Williams (unlockable)
- Baek Doo San (unlockable)
- Bruce Irvin (unlockable)
- Bryan Fury
- Christie Monteiro
- Craig Marduk
- Eddy Gordo (Extra costume for Christie. He has his own prologue, but he shares the same epilogue with Christie. He cannot be customized.)
- Ganryu (unlockable)
- Heihachi Mishima (unlockable)
- Hwoarang
- Jin Kazama
- Julia Chang
- Kazuya Mishima
- King
- Kuma (unlockable)
- Lei Wulong
- Lee Chaolan
- Ling Xiaoyu
- Marshall Law
- Mokujin (unlockable) (Mokujin can't be customized.)
- Nina Williams
- Panda (unlockable)
- Paul Phoenix
- Steve Fox
- Wang Jinrei (unlockable)
- Yoshimitsu
[edit] New Characters
- Asuka Kazama
- Devil Jin (unlockable)
- Feng Wei
- Jack-5
- Jinpachi Mishima1
- Raven
- Roger Jr. (unlockable)
1Unplayable without a cheat device, but is playable by default in the Dark Resurrection version.
[edit] Locations
Note:The stage's BMG names are in parenthesis.
- Acid Rain (Streets. Street Wise in Story Mode)
- Burning Temple (Red Hot Fist)
- Cathedral (Antares)
- City at Sunset (Crimson Sunset)
- Dragon's Nest (Those Who Go To Heaven)
- Final Frontier (Orbital Move)
- Final Stage (The Finalizer)
- Final Stage 2, or Ground Zero (Ground Zero Funk)
- Hell's Gate (Ka-En-No-Mai)
- Moonlit Wilderness (Same as stage name)
- Pirate's Cove (Gold Rush)
- Polar Paradise (Frozen Paradise)
- Poolside (Same as stage name)
- Secret Garden (Massive Stunner)
- Urban Jungle (Unforgiven)
- Waterfall (Formless Like Water)
[edit] Trivia
- Mokujin and Jin Kazama (in his non-devil form) are the only two characters in the game not shown in the console opening.