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Anaconda Bite
From Tekkenpedia
Anaconda Bite | |||
Command | 3,3,2 | ||
Stance | |||
Damage | 16,14,17 | ||
Hit Range | mhh | ||
Properties | JG | ||
Move Frames | Hit Advantage | ||
16,x,x | +7,+6,KD | ||
Block Advantage | CH Advantage | ||
-4,-6,-8 | +7,+6,KD |
Anaconda Bite, called Anaconda Bites (アナコンダバイツ Anakonda Baitsu) in Japan, was introduced in Tekken 5 as part of Bryan Fury's moveset. It consists of two moves:
[edit] When to use
The third hit in Anaconda Bite can be of value because of its speed and juggle properties, but more experienced players shouldn't have trouble avoiding it. None of the hits are guaranteed and the remaining hits after the first one can simply be ducked and punished. Anaconda Bite may be of better use in juggles.
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