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Geta Stomp
From Tekkenpedia
Geta Stomp | |||
Command | d+4 | ||
Stance | |||
Damage | 25 (T2-T3, TTT) 24 (T4 onwards) | ||
Hit Range | L | ||
Properties | |||
Move Frames | Hit Advantage | ||
Block Advantage | CH Advantage | ||
Geta Stomp, called Demon/Ogre Geta (鬼下駄 onigeta) in the Japanese version, is a move which originally made its debut in Tekken 2. Back then however, it was named Geta Stomping in the US and EU versions, a name that remained until Tekken Tag Tournament. It was originally only part of Heihachi Mishima's move list, however, in Tekken 4, Kazuya Mishima gained a similar, albeit weaker, move named Oni Stomp. The move is only usable when the opponent is knocked of their feet.
[edit] Trivia
- In Tekken 2, there is a bug in the code which lets Heihachi stomp while facing the wrong way. It makes a generic punch sound in Tekken 2 if it connects, but in later games it makes a wooden sound (even if Heihachi isn't wearing his Geta). In the PlayStation version of Tekken 3, it makes a 'clonk' instead of the usual sound (it fixes itself on the replay however, and Heihachi also yells something at this moment).
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