Devil Jin/Tekken 5 Movelist
From Tekkenpedia
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Devil Jin/Tekken 5 Movelist is a list of all the moves that Devil Jin can perform in Tekken 5.
Contents
Throws[edit]
Throw Name | Command | Type | Damage | Escape | Properties |
---|---|---|---|---|---|
Double High Sweep | ![]() ![]() ![]() ![]() ![]() |
Front | 35 | 1 | |
Over the Shoulder Reverse | ![]() ![]() ![]() ![]() ![]() |
Front | 35 | 2 | |
Shoulder Flip | ![]() ![]() ![]() ![]() |
Left | 43 | 1 | |
Over the Limit | ![]() ![]() ![]() ![]() |
Right | 40 | 2 | |
Chicken Butcher | ![]() ![]() ![]() ![]() |
Behind | 50 | None | |
Stonehead | ![]() ![]() ![]() ![]() |
Front | 33 | 1+2 | #1 |
Complicated Wire | ![]() ![]() ![]() ![]() |
Front | 40 | 1 | |
Wrist Chuck Slam | ![]() ![]() ![]() |
Front | 40 | 1+2 | |
Ultimate Tackle | ![]() ![]() ![]() |
Front | 5 | Tackles | #1 |
#1 Although there are no other "Ultimate Tackle" commands in the game movelist, refer to Tackles for more
Moves[edit]
Move Name | Command | Stance | Damage | Hit Range | Properties |
---|---|---|---|---|---|
Flash Punch Combo | ![]() ![]() ![]() |
6,6,12 | hhm | KND | |
Left Right Combo | ![]() ![]() |
6,8 | hh | ||
Demon Slayer | ![]() ![]() ![]() |
6,8,18 | hhh | ||
Shoot the Works | ![]() ![]() ![]() ![]() |
6,8,25,21 | hhmm | KND | |
Shoot the Works Upper | ![]() ![]() ![]() ![]() ![]() |
6,8,25,7 | hhmm | KND | |
One Two Knee | ![]() ![]() ![]() |
6,8,8 | hhm | ||
Demon Backhand Spin | ![]() ![]() ![]() ![]() |
12,21 | hh | ||
Demon Scissors | [ ![]() ![]() |
25 | M | KND | |
Hellfire Cannon | ![]() ![]() ![]() |
21 | h | KND | |
Fly | ![]() ![]() |
0 | None | ||
Three Ring Circus | ![]() ![]() ![]() ![]() |
5,10,10,21 | Smhhm | KND | |
3 Ring Circus Combo | ![]() ![]() ![]() ![]() ![]() |
5,10,10,14 | SmhhL | KND,BS | |
893P Knee Kick | ![]() ![]() ![]() |
18,10 | mm | ||
Spinning High Kick | ![]() ![]() |
30 | h | KND | |
Knee Kick | ![]() ![]() |
12 | m | ||
Twin Lancer | ![]() ![]() ![]() |
12,16 | mm | ||
Hades Hammer Uppercut | ![]() ![]() ![]() |
21,15 | mm | JG | |
Hades Hammer Sweep | ![]() ![]() ![]() |
21,8 | ml | ||
Tsunami Kick | ![]() ![]() ![]() |
10,16 | mm | ||
Corpse Thrust | ![]() ![]() |
24 | m | KND | |
Broken Plate | ![]() ![]() |
5 | l | MSc | |
Double Lift Kick | ![]() ![]() ![]() |
5,20 | Smh | JG | |
Bloody Knife | ![]() |
15 | m | ||
Parting Wave | ![]() ![]() |
15 | m | ||
Back Fist to Side High Kick | ![]() ![]() |
12,21 | hh | ||
Hell Scraper | ![]() ![]() ![]() ![]() ![]() |
12,10,10,10,22 | hhmmm | KND | |
Demon Steel Pedal | ![]() |
21 | m | CSc,GB | |
Infinite Power | ![]() ![]() |
0 | None | ||
Demon's Spear | ![]() ![]() |
#1 | m | KND,GB | |
Roundhouse to Triple Spin Kick | ![]() ![]() ![]() ![]() ![]() |
25,?,8,12 | hLLm | KND,BS | |
High Pounce | ![]() ![]() ![]() |
34 | M | BS,KND | |
Demon's Paw | ![]() ![]() ![]() |
24 | m | KND | |
Demon Cyclone | ![]() ![]() ![]() ![]() ![]() |
18,14,13 | mhL | KND | |
Hell Spiral | ![]() ![]() ![]() ![]() ![]() |
18,14,25 | mhm | KND,KSc | |
Laser Cannon | ![]() ![]() ![]() ![]() |
16,12,22 | mmm | KND | |
Laser Scraper | ![]() ![]() ![]() ![]() ![]() |
16,14,21 | mmm | JG | |
Rising Uppercut | ![]() ![]() ![]() ![]() |
23 | h | JG | |
Electric Wind Godfist | ![]() ![]() ![]() ![]() |
25 | h | JG,GB | |
Dragon Uppercut1 | ![]() ![]() ![]() ![]() |
29 | m | KND | |
From 1Heaven's Door | ![]() ![]() ![]() ![]() ![]() |
29,15 | m | ||
From 1Dragon Uppercut to Middle Kick | ![]() ![]() ![]() ![]() ![]() |
29,? | mm | KND | |
From 1Dragon Uppercut to Spin Kick | ![]() ![]() ![]() ![]() ![]() |
29,? | mL | KND | |
Spinning Demon | ![]() ![]() ![]() ![]() ![]() |
22,10 | Lm | BS,KND, #2 | |
Demon's Tail | ![]() ![]() ![]() ![]() |
21 | L | KND | |
Demon's Hoof | ![]() ![]() ![]() ![]() |
21 | M | KND | |
Leaping Side Kick | ![]() ![]() ![]() ![]() |
30 | m | KND,GB | |
Twin Pistons | ![]() ![]() ![]() |
10,15 | mm | JG | |
Uppercut | ![]() ![]() |
15 | m | JG | |
Tsunami Kick | ![]() ![]() ![]() |
13,18 | mm | ||
Decapitating Sword | sidestep,![]() |
22 | h | ||
Hellfire Incinerator | ![]() ![]() ![]() |
15 | L | #3 | |
Attack Reversal | ![]() ![]() ![]() ![]() |
Varies | None | #4 |
#1 Damage ranges from 18, 28, or 42 depending on how long the command is held
#2 When it is not clean, hit damage is 15,15 and opponent is not knocked down by the first hit
#3 Opponent must knocked down in order to do the move; it can also be blocked if the opponent rises and blocks before the hit
#4 Time with enemy attack
String Hits[edit]
#1 Against smaller to average sized characters, only 8 hits will land; against larger characters 9 hits will land
Unblockables[edit]