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Ling Xiaoyu/Tekken 6 Juggle Notations

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Contents

If you are unfamiliar with this type of setup, read the legend first.
Notations in Means Notations in Means
Blackregular notationgraymove is ment to wiff (miss)
redmove is not guaranteedpurplerequires specific action from opponent


[edit] Juggles

[edit] d/f+2

Notation DamageNotes
d/f+2~1, 1, f,f+1~AOP, B! Unknown Only juggle *** will work with
d/f+2~1, 1,d+2, 2, 2,1, f,f+1, B! Unknown

[edit] RDS

Notation DamageNotes
RDS 4, 1,d+2, 2, 2,1, f,f+1, B! Unknown
RDS 4, 1,d+2, 2, 2~2, B! Unknown
RDS f,f+3+4,3+4, f,f+3+4,3+4, 2, 2,1, f,f+1, B! Unknown

[edit] SS+3

Notation DamageNotes
SS+3, b+3, 2~2, B! Unknown
SS+3, b+3, 2, 2,1, f,f+1, B! Unknown

[edit] CH

Notation DamageNotes
CH SS+4, f,f+3, 2, 2,1, f,f+1, B! Unknown
CH 4~3, WS+2, 2, 2,1, f,f+1, B! Unknown
CH 4~3, WS+2, 2, 2, 2~2, B! Unknown

[edit] Bound Juggles

Notation DamageNotes
(d+1+4 parry if in RDS) f+3,1,1+2 Unknown
4~3 Unknown
f,f+3, 2, 2,1, XMTS Unknown Requires exact timing
AOP f+3+4, WS+2, 2, 2,1, XMTS Unknown ***

[edit] Wall game

  1. W!-ff+1~AOP-B!-aop b+3+4-RDS2-2-2~2~1~AOP-4
  2. 1,D+2,1+2
  3. 1,2,1

[edit] Okizeme

  1. f+3,1,1+2
  2. XMTS
  3. ff+2,1
  4. 4~3
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