Template talk:Chain Moves

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Lee sprite2.jpg
Serian - You're gonna fight but I'm gonna win
TALK - Serian 20:01, 13 May 2008 (UTC)
Umm, I'm not sure I follow, Hecko. Are these supposed to be unofficial combos, like how I can string "Laser Scraper" with "Left Right Axe Kick"?
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Hecko Xtalk - blog - anime rants
21:29, 13 May 2008 (UTC)
No. Natural Chain moves that belong together. The same as xxx1, from 1xxx, etc., on a movelist
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KingIsBest - By Tekken 98, I'll have a gazillion-and-7 multi-chain throw
TALK - 08:35, 14 May 2008 (UTC)
I'm pretty sure Hecko has thought of a resolution for what I am about to say, but I'll ask just in case. For those less informed people out there who are un-familiar with notations like CH and KD and so forth. How are they to know what this means, there is nothing in the legend (yet) explaining this and some notations can be confusing. eg. CH is usually used in context with 'Counter Hit', however I have seen people using CH (myself included) to mean 'Clean Hit', which although incorrect, is easily mistakeable. Don't take this the wrong way, I am in no way criticizing what Hecko has done, in fact I think it is great. All I'm saying is I think an explanation somewhere would be helpful...


Lee sprite2.jpg
Serian - You're gonna fight but I'm gonna win
TALK - Serian 17:14, 14 May 2008 (UTC)
So I suppose this template will mainly be of use when going over chain throws (good luck to whoever starts working on King's movelists and chain moves) and special moves like the lingering soul? So, Asuka's special Ultimate Tackle might have a chain moves page, but not Heihachi's attacks from the Raijin stance?
Mokujin Sprite.png
Hecko Xtalk - blog - anime rants
19:31, 14 May 2008 (UTC)
Why wouldn't Heihachi's attacks from Raijin Stance be included? They are part of a chain.