Template:Moves

Revision as of 11:05, 20 May 2008 by Hecko X (Talk | contribs)

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{{{Move Name}}}
{{{Image}}}
Command {{{Command}}}
Stance {{{Stance}}}
Damage {{{Damage}}}
Hit Range {{{Hit Range}}}
Properties {{{Properties}}}
Move Frames Hit Advantage
{{{Frames}}} {{{Hit}}}
Block Advantage CH Advantage
{{{Block}}} {{{CH}}}
{{Moves
|Move Name = 
|Image = 
|Command = 
|Stance = 
|Damage = 
|Hit Range = 
|Properties = 
|Frames = 
|Hit = 
|Block = 
|CH = 
}}


Explanation of termsEdit

  • Move Name: Name of the move. You can often write {{PAGENAME}} here to make it automatically fill in the name of the article.
  • Image: And image or a video of the move (the latter is prefered). In case of adding an image, use regular wiki markup for images, and make sure it has a width of 240px. In case of adding a video, input {{#ev:youtube|YouTube video ID (After v=)|240}}
  • Command: The command(s) of the respective move. In case of multiple commands, be sure to add who uses the specific command and/or what games it wased used in. See EWGF for example.
  • Stance: In case the move is performed from a specific stance. See here for list of stances.
  • Damage: The amount of damage the move(s) performs
  • Hit Range: What ranges the attack(s) hit. See here for range explanation.
  • Properties: Any special properties the move(s) may have. See here for list of properties.
  • Move Frames: The number of frames the move animation takes
  • Hit Advantage: The amount of frame advantage or disadvantage over the opponent if the hit connects.
  • Block Advantage: The amount of frame advantage or disadvantage over the opponent if the attack is blocked.
  • CH Advantage: The amount of frame advantage or disadvantage over the opponent if the hit connects on a Counter Hit.