- If you are unfamiliar with this type of setup, read the legend first.
King I/Tekken Movelist is a list of all of the moves that King can perform in the first Tekken.
ThrowsEdit
Throw Name | Command | Damage | Properties |
---|---|---|---|
Knee Bash | 1+3 | 30 | |
Suplex | 2+4 | 40 | #1 |
Pile Driver | qcf+1 | 25 | |
DDT | d/b,d/b+1+2 | 45 | #1 |
Giant Swing | f,hcf+1 | 50 | |
Tombstone Pile Driver | d/b,f+1+2 | 65 |
#1 Leaves you in PLD position.
MovesEdit
Move Name | Command | Stance | Damage | Hit Range | Properties |
---|---|---|---|---|---|
One Two Combo | 1,2 | 12,10 | hh | #1 | |
One Two Uppercut | 1,2,1 | 12,10,10 | hhm | #1 | |
Left Straight Uppercut | d+1,2 | 5,15 | lm | ||
Elbow Sting | d/f+1 | 15 | m | GB, JG (if blocked) | |
Head First Lunge | f,f+1+2 | 15 | H | KND #2 | |
Capital Punishment | u/f+1+2 | 35 | M | KND | |
Jab Uppercut | 2,1 | 12,15 | hm | #3 | |
K's Flicker | f,f+2 | 20 | m | JG | |
Stomach Smash | f,f,N,2 | 10 | L | ||
Kidney Punch | d/f+2 | 10 | m | ||
Elbow Drop | u_u/b_u/f+2+4 | 35 | M | ||
Exploder | f,f+3+4 | 25 | m | GB #4 | |
Running Exploder | f,f,f+3+4 | 40 | h | GB #4 | |
Knee Drop | u/f+3+4 | 40 | M | ||
Frankensteiner | d/f+3+4 | 20,35 | MT | #5 | |
Konvict Kick | f,f+4 | 20 | m | KND | |
Stagger Kicks | FC,d/f+4,4,4 | 17,7,7 | LLL | MS (third kick) | |
Stagger Kicks (CH) | FC,d/f+4,4,4,4,4 | 17,7,5,4,3 | LLLLL | MS (3rd-5th kicks) #6 |
#1 Hold F with the first punch for 15,15 damage.
#2 Hits low at end of attack.
#3 Hold F with the first punch for 15,10 damage.
#4 Leaves you in KND position. If move is blocked, you can perform a guaranteed rising mid kick (3_4) or low kick (d+3_4) for 20 or 10 damage respectively.
#5 Throw can be avoided by rising from a crouch.
#6 Must be counter hit to chain. On CH, all five hits are unblockable.
String HitsEdit
Command | Hits | Damage | Hit Range | Properties |
---|---|---|---|---|
1,2,1,1,2,4,4,4,1,3 | 10 | 12,10,10,6,6,5,5,5,7,25 | hhmmhLLLmm | MS (8th hit), JG (9th hit) #1 |
f+2,1,1,2,4,4,4,1,3 | 9 | 15,10,6,6,5,5,5,7,25 | hmmhLLLmm | MS (7th hit), JG (8th hit) |
#1 Hold F with the first punch for 15,15 damage.