Jumping Powerbomb
From Tekkenpedia
日本語 | This move is currently lacking its Japanese name. If you know the Japanese name of this move, please add it to the article in the form: translation (kanji/kana romanization). |
Jumping Powerbomb | |||
Command | 2+4 d+1+3_2+4 King, T3+ | ||
Type | Front | ||
Escape | 2+4 (T2) 2 (T3+) | ||
Damage | 35 (T1-T2) 30 (T3-TTT) 45 (King, T3+) | ||
Properties | |||
Move Frames | Escape Advantage | ||
Jumping Powerbomb is a move which has been around since the PlayStation version of the first Tekken, where it was exclusive to Heihachi. On the arcade version of Tekken 1, Heihachi did not have this move, instead he shared the Hip Throw throw with Kazuya. In Tekken 2, Paul, Roger and Alex also had this move. In Tekken 3, King received a derivative of this move. In Tekken 5, the animation of this move has changed.
King's version of this move requires the opponent to be crouching, whilst Paul's version of this move is actually an attack reversal (limited to falling kick attacks such as Demon Scissors or a Frankensteiner).
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