Lee Chaolan
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Lee Chaolan | |
Origin | Japan (Chinese by birth) |
Voiced By | Ryotaro Okiayu |
Fighting Style | Mishima Style Fighting Karate and Martial Arts. |
Age | 25 (T1) 27 (T2) 48 (T4-T5) 49 (T6) |
Blood Type | A |
Height | 175 cm (5'9") |
Weight | 67 kg (148 lbs) |
Occupation | Kazuya's secretary (TTT), major shareholder & de facto leader of a robotics corporation (T4-T5), and major shareholder of G Corporation (T6). |
Hobby | Flying kites, hang gliding, and paragliding (TTT), partying and relaxing in the Bahamas (T4-T5), and playing golf (T6). |
Likes | Tobacco (especially mentholated) (TTT), women, and robotics, his adoptive younger brother, Alisa Bosconovitch, Wang Jinrei and Julia Chang. |
Dislikes | His adoptive father and his adoptive older brother |
Contents |
Introduction
Lee Chaolan (李 超狼 Rī Chaoran), nicknamed "Silver-Haired Demon", was first introduced in the original Tekken and has returned for all subsequent titles, with the exception of Tekken 3. He is Heihachi Mishima's adopted son, and thus Kazuya Mishima's foster brother. Throughout the series' storyline, Lee has sidetracked from the central plot of Tekken saga, though still retaining a strong affiliation. He has had one goal in the story: to become CEO of Mishima Zaibatsu.
Basically, Heihachi adopted Lee to give his son, Kazuya, a rival to inspire him to shape up. When Kazuya took the Mishima Zaibatsu from Heihachi, Lee decided to work with his brother. Considering the rather demeaning position he received (known by Kazuya as secretary), it can be assumed that he did so only to be in a good position to overthrow Kazuya should the chance present itself.
Convinced by Wang Jinrei, Lee fought in the second King of Iron Fist Tournament, his main intention being to snatch the Mishima Zaibatsu from Kazuya. However, Heihachi returned from his supposed demise, defeated Lee, and banished his adopted son from any aspect of his life or the Mishima Zaibatsu. For a time, Lee was consumed with rage and vengeance, very similar to that which Kazuya experienced. However, instead of letting the hatred consume him like it did Kazuya, he realized that it was a waste to murder an old man, who probably had only a few more years to live. He left for America, distanced himself from fighting and went into seclusion, amassing his large fortune in solitude. In the recent Tekken games, Lee's passion for fighting and his hatred for the Mishima clan was rekindled, and he enters the Tournaments to get revenge on his sworn rival, and become head of the Mishima Zaibatsu.
As a whole, Lee can be best described as a neutral character, inclining towards moral excellence and yet containing a degree of cunning and ruthlessness, should the need arise for such qualities. He is usually very level-headed and mature, only allowing his judgment to be clouded by pride when dealing with the matters of the Mishima Family (mostly his rivalry with Kazuya). Apart from his bitterness towards the Mishima Clan, Lee is a sumptuous businessman who would rather live and let live.
Lee has dark gray eyes and distinctive silver hair parted in the middle, with very noticeable Chinese features. Although he is pushing well into his early fifties, Lee looks very young for his age. His outfits and customizations throughout the series is often described as fancy and high-class, usually trademarked by the color indigo and a silver Unicorn emblem. He is portrayed as a flamboyant, somewhat metrosexual high-class man, often with a charming and suave expression, especially in fights and in most of his pre-match and winning animations. He often tends to taunt his opponents with the phrase "C'mon!". Recently, Lee is also often shown to have a comical side, this is evidenced by him appearing in some of the other character endings, where he unexpectedly give a thumbs up gesture at another character's rather violent actions.
Games in order of appearance: Tekken, 1994. Tekken 2, 1996. Tekken Tag Tournament. 1999. Tekken 4, 2001. Tekken 5, 2004. Tekken 6, 2007. Tekken Tag Tournament 2, 2012.
History
Gameplay
Like Law, Lee doesn't inflict a great deal of damage. His combos are relatively easy to learn as are most of his special arts. Lee combines the special arts of Law and Paul, with the addition of his own distinctive moves, such as his Shin Kick (d+4) variations. This combination makes for an interesting mix--but leaves much to be desired. Lee's biggest strength is his Infinity Kicks (WR+3,3) because it's almost impossible to escape once it starts. And since it's easy to do, you can use it almost any time.
Story
- This section is empty. You can help by expanding it.
Trivia
- Lee is Kazuya's stage 8 sub-boss. When you beat arcade mode with Kazuya, Lee will be unlocked and when you use Lee in Arcade, Kazuya will be Lee's stage 8 sub-boss.
Gameplay
Lee is a below average character for Tekken 2. He doesn't have many useful high damage moves and lacks the crazy flip kick combinations that Law has. Without the flip kicks, Lee becomes a sub-par fighter without much in the way of attack power. The best way of dealing damage is his slides. Both of these are very easy to block which leaves Lee with barely anything to fight with. Lee is mainly played as an offensive character, that is, when he gets a chance to attack.
Story
- Prologue
- This section is empty. You can help by expanding it.
- Ending, "Treachery" (Unofficial Synopsis)
- A large electronic billboard declares Lee as the winner of The King of Iron Fist Tournament. There is also a floating blimp displaying his name in the sky. Lee, now head of the Mishima Zaibatsu, relaxes in his office. With Heihachi and Kazuya behind bars, Lee does a "thumbs-down" hand gesture. He then points to himself with the same hand, without changing his hand gesture, and smiles proudly.
Trivia
- Lee is Heihachi's stage 8 sub-boss. When you beat Arcade Mode with Heihachi, Lee will be unlocked and when you use Lee in Arcade, Heihachi will be Lee's stage 8 sub-boss.
- In his ending, other things were displayed on the electronic billboards throughout the city, such as the Williams Sisters, Angel, Pac-Man and a close-up of Lee's face with the message "Thank you for playing with me!" flashing on the background.
Gameplay
This section is empty. You can help by expanding it.
Story
- Prologue: Violet (In-Game Text)
- Violet was the majority shareholder and de facto leader of a manufacturer for humanoid robots. He was apparently a fighter in the past, but now lived a quiet life in a mansion in the Bahamas. Bored by his carefree lifestyle, Violet decided to enter The King of Iron Fist Tournament 4.
- There was another significant reason for his entry into the tournament. Violet believed that he could his humanoid robots into the ultimate fighting weapons. He believed in a utopian world where inorganic humanoids would carry out the will of their human masters.
- Violet accelerated the development of a prototype for the Tournament. If completed in time, the tournament would be an excellent PR opportunity. Violet's mind was filled with visions of dominating The King of Iron Fist Tournament 4
- Prologue (In-Game Text)
- Twenty years ago, Lee was expelled from the Mishima Zaibatsu when he betrayed Heihachi and sided with Kazuya during the King of Iron Fist Tournament 2. Thoughts of revenge consumed Lee for a long time. But eventually, he realized that it was pointless to kill an old man who probably only had a few years left in his life at best. With that epiphany, Lee distanced himself from fighting and moved to a mansion in the Bahamas to lead a solitary life.
- One day, he discovered a huge sell-off of G Corporation's stock online. Lee's intuition told him that something happened within the company. His intuition was correct--the Mishima Zaibatsu attacked G Corporation and caused significant damage to their research facilities. He also learned that the Mishima Zaibatsu was searching for a critical component needed to complete one of their projects.
- Oddly enough, an announcement was made for The King of Iron Fist Tournament 4, around the same time Lee's fading passion for fighting was rekindled, along with his resentment towards the Mishima clan. Lee decides to enter the Tournament under disguise, In order to prevent the Mishima Zaibatsu from discovering his true identity.
- Interludes (Unofficial Synopsis)
- Final Stage Combot: In the Arena, the crowd cheers for Lee, and he thanks them. He states that winning the tournament was not his ultimate goal, that he only participated in the tournament to gather test data for Combot, and to promote its application as the ultimate fighting machine. Then, he presents Combot, who is standing in front of the large electronic advertisement screen, to the audience. Lee asks Combot to give them a demonstration, and Combot's eyes start to glow bright red. Combot starts to walk down the stairs, but he trips and falls to the ground. A little bit of electricity comes from Combot's body as he gets up and Combot's eyes flicker. An angry and embarrassed Lee prepares for an unexpected fight as Combot starts to run towards him.
- Epilogue (In-Game Text)
- Lee won the tournament and finally achieved his dream of becoming the CEO of Mishima Zaibatsu. The first Combot had a fatal bug due to its hasty development. Lee transferred the Combot development project to the Mishima Research Labs, where he spent large sums of money and gathered many brilliant engineers to develop the second prototype.
- Ending (Unofficial Synopsis)
- A secretary walks into Lee's office, and tells him that the new Combot prototype is finished. She lays a book report titled "Combot II" on Lee's desk. Lee expects the new prototype to work better, and she tells him that combat experiments were conducted against Heihachi, and that from 10.23 seconds into the experiment, Combot unleashed a 50 hit combination. She reports that Heihachi was completely helpless. Lee chuckles and, while stirring his glass of brandy, says, "Excellent.".
Trivia
- Lee is selectable after beating Story Mode with Violet. Violet is an alter-ego he created to keep the Mishima Zaibatsu from discovering his true identity while entering the fourth tournament.
- Lee's "Violet" alter-ego makes a return in Tekken Tag Tournament 2, along with Combot, in the "Fight Lab" mode. He appears when instructing the player.
Gameplay
Lee's strength lie in his pokes and wall combos. Main poking tools include the new attacks Pulse Blast (f,f+3), a safe mid-kick good for offense and defense, and Silver Low (d+3), a fairly fast high crushing relatively safe low-kick, along with an improved Left Right Mid Kick (1,2,4), a natural combo string that deals lots of damage, and Laser Edge Kick (d+4), an extremely fast low-kick that is pretty hard to block due to its quickness. Like in the previous Tekken games, Lee's Sliding (FC d/f,d,d/f+3) is a good low poke, leading to a decent amount of damage as it guarantees a low get-up kick. It is fairly safe to use because it leaves you grounded. Lee's throws are also very good, as his Knee Drive throw (f,f+3+4) will give you a good 50/50 mix-up for either another throw or mid-move if they quick roll, or a low-move if they stay grounded. When using Lee, the main objective is to "make your opponent crouch", using pressure low pokes and throws, and launching the opponent successfully. Once crouching, launchers include standard Silver Arrow (u/f+4), Silver Heel (b+4), which is completely safe and is one of Lee's most damaging CH juggle starters, and Blazing Kick (d,d/b+4), which is risky and unsafe, but crushes high and leads to his best overall juggle damage. On the defensive, he can use Deadly Edge (f,f+4), a safe high-move interrupter which juggles on counter hit, and Right Upper (d/f+2), his standard launcher which is safe and crushes high, although the range is not that good. For whiffs, he can use Pulse Blast, Acid Storm (f+3,3,3,4), and Triple Fang (b+1,1,2) from afar, and standard launchers for up close. Lee is also at his best near the walls. A wall stun to Spin Kick Somersault Combo (4,3,4) does a lot of damage. Tools against the wall include Pulse Blasts, lows, and throws. The next objective after a successful launcher is to "get to the wall", ending with 60-80% damage juggles.
Although Lee has many low pokes, he lacks a strong one. Many of his lows deal little damage, so throws and jab rushes come in handy. Lee also does not have a good source of tracking moves. Most of his moves track to one side, so it is relatively easy to sidewalk or sidestep around him.
Tekken 5.1 Lee received a few negative modifications, though receiving more noteworthy improvements to compensate. The worst of his negative modifications include the change of Blazing Kick (d,d/b+4), which no longer has crouching status, meaning it no longer crushes highs, making it more risky to use. His flipkick damage on Spin Kick Somersault Combo (4,3,4) has also been somewhat reduced, meaning that his wall stun/juggle ender damage output has somewhat been lessened. Positive improvements include Silver Low (d+3), which on CH knocks down the opponent, guaranteeing Silver Tail (FC,d/f+4) or Shin Slicer (HMS 4) if you transition to Hitman Stance. This move is given more evasive properties, ducking all highs cleanly and now some mids as well if distance permits. It also pushes the opponent away if they are on the ground. Mist Wolf Combo (b+3,3) connects as a natural combo even with a small delay, though it is still blockable if you delay too long. Pulse Blast's (f,f+3) hitbox is somewhat larger, making it a lot easier to do in reference to juggles. His Infinite Kicks (WS+3,3) will force an untechable knock down if they connect on either the side or behind an opponent. Using the mid variation will cause the knock down to occur on the 4th kick, and the low variation will cause the knockdown to occur on the 5th kick. The recovery of a missed punch parry also improved, with no forced pose after the parry animation.
Tekken 5: Dark Resurrection retained most of his previous changes, with a few negative adjustments. Lee's Spin Kick Somersault Combo (4,3,4) on wall does significantly less damage, meaning that Lee's wall stun/juggle ender damage output has been lessened yet again. Sliding (FC d/f,d,d/f+3) seems to have insignificantly shorter range, but does more damage. His previous Silver Low guarantees have also changed, as Shin Slicer (HMS4) is not guaranteed anymore on Jack-5 and Marduk, as they can get away from it by rolling back due to their size, though it seems to have better evasion property, allowing Lee to duck under some mids during execution, but this move itself is too risky to warrant extensive use. Silver Tail (FC,d/f+4) now has no spark animation on CH, meaning that the damage is also toned down. Lee also received several noteworthy moves, like Combination Drei (2,1,1), where the first two hits are natural combo, but the last hit is not guaranteed under any situations, leaving you in quite a big disadvantage when blocked. This move is very useful when used as juggle ender to set up his mix-up games.
Lee has been roughly around mid tier since Tekken 5. Lee has great mid pokes, but him not having better low makes his offense just somewhat threatening. All his lows pokes do good damage, but they are all very punishable, so in order for him to break through a turtle he's got to take some risk. A good Lee can keep the momentum going with his low pokes to start doing significant damage. His throws have good 50/50 mix-up, and juggles ending in Combination Drei set up his FC mix-up which leads to some decent guessing games, though Lee has nothing that safely hits grounded. Lee has many whiff punishers from afar, and launchers for whiffs up close, although Lee doesn't really have launchers from afar, making his whiff punishing average. Lee also has many crushing moves, as well as great keep-out moves leading into Hitman stance to cause whiffs. His juggles do average damage, but with the damage off of Silver Heel and Blazing Kick, his damage is slightly above average. His punishment is more painful than most, and his low pokes, though punishable, do decent damage enough to cause people to duck.
Story
- Prologue (In-Game Text)
- Heihachi's adopted son and rival of Kazuya Mishima, Lee Chaolan. Lee had entered the King of Iron Fist Tournament in disguise hoping to defeat Heihachi. He was quite surprised when his opponent turned out to be Kazuya Mishima, who was thought to be dead, and was defeated. In the confusion surrounding the death of Heihachi, Lee was scheming to take over the Mishima Zaibatsu but was enraged when he learned that someone else had already beat him to it. Lee, believing it was Kazuya who usurped the Mishima Zaibatsu, was vexed that Kazuya had once again stood in his way. A month later, the King of Iron Fist Tournament 5 was announced and Lee immediately decided to enter. Lee was determined to settle the score with Kazuya in the tournament and claim the Mishima Zaibatsu.
- Interludes (Unofficial Synopsis)
- Stage 4 Kazuya Mishima: Lee runs into Kazuya at the Final Frontier and complains about how he always stands in his way of getting the Mishima Zaibatsu. Kazuya insults Lee, saying it's a shame how stupid he is for not knowing the true nature of the Tournament. After defeating him, Lee jumps up and down happily, but manages to fall clumsily.
- Stage 7 Heihachi Mishima: Lee runs into Heihachi at the Pirate's Cove and is shocked to see him alive and well. Heihachi tells him that he's too strong for something like that to kill him. After defeating him, Lee stands over Heihachi's unconscious body, insulting him.
- Final Stage Jinpachi Mishima: While walking through Ground Zero, Jinpachi (in human form) walks up behind Lee and says, "I'm impressed that you've made it this far. I am Jinpachi Mishima. My goal... My goal is to destroy all existence!" Shortly after Jinpachi started speaking, Lee turns around and notices him. After Jinpachi finishes speaking, he transforms into his "Devil" form.
- Ending, "Poolside" (Unofficial Synopsis)
- After the tournament, Lee Chaolan returned to his quiet life at his mansion in the Bahamas. Lee relaxes on a chair while a woman in a bathing suit massages one of his legs. He snaps his fingers, and Heihachi, wearing nothing but black swimming briefs and a waiter's bow tie-and-collar, comes nearer. Apparently, Lee has made Heihachi his personal waiter. Lee only says "Two fingers", and Heihachi, after taking Lee's order, calls him a bastard as he walks away.
- Hearing that final remark, Lee threatens him by picking up the remote control on a table next to him. He presses a button, and many beeps come from the Heihachi's bow tie. Heihachi panics as he recalls the explosion at Hon-Maru. He then runs away frantically, to get Lee's order. Lee puts the controller back on the table and chuckles. As the woman next to him puts back his sunglasses, he relaxes and says "Excellent!".
Trivia
- Lee can be customized to look like Violet, his alter-ego from Tekken 4, and as a member of the Tekken Force.
- Lee can also be customized to somewhat resemble Tuxedo Mask from the widely known anime series Sailor Moon.
Gameplay
Lee has the best use of Okizeme in the game, often giving you direct control over what your opponent can do after you complete a juggle. Lee's main weakness is that outside of his Okizeme techniques. Lee's attacks only have average reach and damage. In other words, unless you can master his ability to manipulate an opponent, the player won't be able to fully utilize Lee's gameplay.
Story
- Prologue (Official Site)
- Lee Chaolan joined The King of Iron Fist Tournament 5 to exact revenge against Kazuya Mishima. Lee lost interest in the tournament, though, when he learned that it was actually Jinpachi Mishima who had started it. He returned to his home in the Bahamas.
- The world fell into disarray at the hands of the Mishima Zaibatsu, led by Jin Kazama, and the G Corporation rose as an opposing power. Lee owned a large portion of stock in the G Corporation and their sudden exercise of military force concerned him greatly. He secretly arranged an investigation into the changes that had occurred within the G Corporation and discovered that Kazuya was at the helm, behind the scenes. Upon learning that Kazuya would participate in The King of Iron Fist Tournament 6, Lee used his G Corporation stockholder's complementary ticket to enter the tournament to get closer to Kazuya.
- Ending, "Golf Bomb" (Unofficial Synopsis)
- Lee is preparing to play what seemed to be a normal game of golf... until it's revealed that Heihachi Mishima, Kazuya Mishima and Jin Kazama were strapped to what looked like rockets on the other side of the field. Lee swings the first ball wdhich only lands some distance from the three captive men. Heihachi laughs, gloating "You (Lee) missed!", only for the golf ball to explode, sending dust up the latter's face. As a result, the first coil of rope comes loose on all three rockets while Lee himself prepares a golf ball with a bomb symbol on it.
- A swing later, the bomb ball explodes near the rockets, sending them (Heihachi, Kazuya and Jin respectively) sky-high and then exploding as fireworks against the blue sky. A woman joyfully exclaims "Nice shot!" whilst clapping. Lee himself chuckles before the camera zooms in on to his face as he takes off his sunglasses and smiles directly at the camera, saying his famous catchphrase "Excellent".
- Scenario Campaign (Unofficial Synopsis)
- In the Scenario Campaign mode, Lee possesses a company called Violet Systems, and becomes an ally of his adoptive younger brother, Lars and helps him take down Kazuya and G Corporation. In the end, Lee owes Lars a debt for helping him and promises to fix Alisa Bosconovitch's body.
Trivia
- It is the first Tekken where Lee meets his adoptive nephew, Jin.
- Lee's nickname, the "Silver-haired Demon", is brought up in the "Abyss Gate" stage of Scenario Campaign, where the spectators and Steve Fox refer to him using this name.
- Lee can perform his Item Move when his outfit includes a red rose and/or a rapier. His first item (rose) is a taunt with a brief stun effect - Lee elegantly throws his rose towards his opponent and says "C'mon". His second item is a rapier that is a linear attack move; Lee performs a swordplay and simultaneously advances/attacks his opponent.
- Lee can again be customized to look like Violet, his alter-ego from Tekken 4 and as a member of the Tekken Force.
- Lee can also be customized to look like Raphael Sorel from the Soul Calibur series. His Item Move is a rapier and his movements with it are also similar to Raphael's.
Spin-offs and Related Games
Gameplay
Lee Chaolan is featured as a playable character in Tekken Tag Tournament, a non-canonical Tekken game.
Story
Tekken Tag Tournament is a non-canonical Tekken game containing no plot.
- Ending (Unofficial Synopsis)
- While standing up, Lee Chaolan imagines beating up Kazuya Mishima and Heihachi Mishima. Then, Lee is shown grinning. This ending takes place in Jin Kazama's first Tekken Tag Tournament stage ("Jin-A").
Trivia
This section is empty. You can help by expanding it.
Gameplay
Lee Chaolan will be featured as a playable character in Tekken Tag Tournament 2, a non-canonical Tekken game.
Story
Tekken Tag Tournament 2 is a non-canonical Tekken game containing no plot.
- Ending
- This section is empty. You can help by expanding it.
Trivia
- Lee has a special tag throw where he first uses a "Knee Launcher" to hit the opponent to his partner his partner then kicks his opponent's back followed by Lee pushing the knocking the opponent down and both kick the opponent's head [1]
Gamplay
Lee will be featured as a playable character in Tekken 3D Prime Edition.
Story
Tekken 3D Prime Edition is a non-canonical Tekken game containing no plot.
Trivia
- Lee's last three opponents in Quick Battle Mode are Lars, Heihachi and Kazuya.
Other Media
Story (Unofficial Synopsis)
Lee Chaolan is featured in Tekken: The Motion Picture, in which he is depicted as an antagonist. Lee planned on using the tournament to test out his new experiments on the fighters and to defeat Kazuya Mishima. Before hand, Lee sent Nina Williams to assassinate Kazuya, although it ended in failure. He eventually sends Anna Williams to do the job after Nina has failed a second time. After suffering an embarrassing defeat by Kazuya's hand, a now maddened Lee activates the island's self-destruct mechanism and is the first to die.
Story (Unofficial Synopsis)
Lee Chaolan will be featured in the upcoming 2011 CGI Tekken movie, Tekken: Blood Vengeance. Lee appears briefly as an overzealous, eccentric and often ignored yet extremely wealthy teacher at Kyoto International School. He aids Alisa and Ling Xiaoyu during an escape by providing them shelter, and seems nonchalant when his home was destroyed by Anna and Nina Williams' fight.
Videos
Character Trivia
- In his Tekken 4, 5, 6, and his Scenario Campaign endings, Lee says "Excellent!" in the final parts.
- He often wears a Unicorn on his clothing, an white mystical animal known as a symbol of purity, elegance, and charm. It's also known for courage and strength.
- He did not appear in Tekken 3. With Ogre utilizing Lee's Infinity Kick move, many thought he had been attacked by Ogre.
- Fans like to include Lee in some yaoi jokes, due to his appearance, dialogue and grunts that are somewhat feminine, as well as his item move which consists of tossing a rose.
Quotes
Pre-match | Post-match |
---|---|
"Come on!" | "You shouldn't take me too lightly." |
_ | "You need to fight with more class." |
_ | "Give up, or you're gonna get hurt." |
Character Relationships
Family Tree
Jinpachi Mishima | |||||||||||||||||||||||||||||||||||
Lars Alexandersson | Heihachi Mishima | Kazumi Mishima | |||||||||||||||||||||||||||||||||
Lee Chaolan | Kazuya Mishima | Jun Kazama | Asuka's father | ||||||||||||||||||||||||||||||||
Jin Kazama | Asuka Kazama | ||||||||||||||||||||||||||||||||||
- Adoptive grandson of Jinpachi Mishima.
- Adoptive son of Heihachi Mishima.
- Adoptive brother of Lars Alexandersson and Kazuya Mishima, his rival regarding ownership of the Mishima Zaibatsu.
- Adoptive uncle of Jin Kazama, whom he first met in Tekken 6.
- Trained with Paul Phoenix and Marshall Law in the U.S. before the events of the original Tekken.
- Was known to be the boss of Kazuya's cadre of personal bodyguards (Anna Williams, Bruce Irvin, Ganryu) in Tekken 2.
- Supervised Doctor Boskonovitch's projects for creating the ultimate military animal in Tekken 2.
- Used an alter-ego, Violet, to enter the Tournament in Tekken 4.
- Created Combot between Tekken 2 to Tekken 4.
- Helped Alisa Bosconovitch and Lars Alexandersson defeat Kazuya and his organization, G Corporation in Tekken 6.
- Friend of Julia Chang, his inside source of information on G Corporation during the events of Tekken 6.
- Employer of Ganryu, Bruce Irvin, Nina Williams and Anna Williams, whom he had a romantic relationship with, in Tekken: The Motion Picture.