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Street Fighter X Tekken

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Street Fighter X Tekken
Platforms Playstation 3, Xbox 360, Playstation Vita, PC, iOS
Release Date March 6, 2012 (US)
March 8, 2012 (JP)
March 9, 2012 (EU)
Arcade System Taito Type X2
Genre Fighting
Game modes Single-player, Multi-player
Followed By Tekken X Street Fighter
Official site http://www.capcom.co.jp/sfxtk/index.html

Development & Release[edit]

Work on Street Fighter X Tekken was hinted at when in an interview with CVG magazine Tekken series director Katsuhiro Harada mentioned he would like to work on a crossover fighting game. Many speculated it would cross over with Sega's Virtua Fighter because of their similarity in graphics and gameplay. Further information was released on the July 24, 2010 at the 2010 San Diego Comic-Con during Capcom's "Street Fighter IV and Beyond" panel when Street Fighter producer Yoshinori Ono had his panel interrupted in a staged event by Tekken producer Katsuhiro Harada to present the release of Street Fighter X Tekken developed by Capcom and Tekken X Street Fighter developed by Namco. Separate games that will both contain characters from Namco and Capcom's flagship fighting titles.


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  • The game is a 2 on 2 tag team fighter similar to Tekken Tag Tournament and other "Capcom VS" titles.
  • Street Fighter and Tekken character's traditional move sets have been ported.
  • The gameplay video shows that it will have Street Fighter IV's 2D.5 gameplay.
  • There seems to be a super meter system where the cancellation of your tag moves cost a single bar, an EX move costs a single bar, supers cost two and tagging when grounded will cost you a super bar.
  • The control scheme favors Street Fighter's "Light, Medium, and Heavy" setup as opposed to the Tekken's "right punch, left punch, right kick, left kick" setup.
  • There will be multi-tiered stages.
  • 40 characters have been confirmed (excluding the guest characters Cole MacGrath from inFamous along with Kuro, Pac-man, Megaman, the DLC characters and Toro).
  • There are trials in the game during practice, similar to the sample combos provided in Tekken 6
  • There is now a gem system which provides small power ups for characters when guidelines have been achieved
  • There are now "Cross Arts" where both team characters attack the opponent simultaneously if the first character's super successfully hits the opponent
  • The "Pandora" is when the first character loses all his/her health to power up the waiting character temporarily [1]. Pandora can only be activated when the lead character has 25% or below health and the waiting character will not only get a power boost but can also perform cross arts on their own. The only drawback is that if the opponent isn't beaten within a time limit the powered up character will faint
  • Scramble mode is when 2 teams of 2 players each fight in the same area in the same time with a single health bar.


Cameo characters[edit]


  • Alex (can be seen in one of the stages)
  • Armor King I (He is mentioned in both Marduk and King's stories)
  • Devil (Seen in the debut trailer)
  • Devil Jin [2]
  • Ganryu (Seen in the background of the stage 'Blast Furnace'.)
  • Kunimitsu [3] (Seen standing in the background of one of the stages talking with Sarai, another fellow kunoichi and friend of Ibuki's)
  • Miharu (She is seen in Xiaoyu's promotional artwork)
  • Mokujin [4] (As Pac-Man's mecha)
  • NANCY-MI847J (Appears as a cameo for the game)
  • Panda (She is briefly seen in Xiaoyu's promotional artwork)
  • Sebastian (He is seen in Lili's promotional artwork)

Street Fighter

  • Dan (seen in Sakura & Blanka ending)
  • Evil Ryu (Seen on the official Tekken X Street Fighter poster)
  • Ingrid (There is an edited picture of her and Lili on Harada's Tekken Twitter page)
  • Juni and Juli (Featured in a promotional art image [5])
  • Mike Haggar (cameo)
  • Mecha Zangief (cameo)


Video Gallery[edit]

Opening Captivate 2011 Trailer Cinematic Trailer 2
Cinematic Trailer 3 Cinematic Trailer 4 Cinematic Trailer 5
Episode I Episode II Episode III

Image Gallery[edit]


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